They will always cower and flee instead of retaliating against their attacker. In Fallout 4, children remain invincible, but they, like in previous games, will react to being assaulted. Eventually, Bethesda scrapped the idea for The Elder Scrolls IV: Oblivion altogether, but in Fallout 3 they went the other way, allowing children for authenticity, but making them invincible. This once again raised issues, because the tactic would undermine the purpose of adding children in the first place, namely, realism. Bethesda's response was to simply make the characters invincible. They considered adding children to make the game more realistic, but this was a controversial choice: if the children could be killed, Bethesda likely would have been subject to serious controversy and legal problems that would arise from making it possible to murder juveniles in the game. Bethesda faced a similar problem when making The Elder Scrolls IV: Oblivion.